Welcome to the Visual Computing Laboratory (VCL)

The Visual Computing Laboratory is a lab and research environment hosted by the Computer Graphics and Image Processing group in the division of Media and Information Technology at Linköping University. The laboratory is located in Norrköping, Sweden, and is co-located with Norrköping Visualization Centre C.

VCL hosts a range of projects directed towards research and development of theory and methodology for image capture, image analysis and image synthesis. Current focus areas are High Dynamic Range (HDR) Video, temporally and spatially varying Image Based Lighting , color signal processing and data driven estimation and modeling of scene features such as geometry, materials and HDR lighting environments for the purpose of photo-realistic rendering.

 Read more about our current research projects


  • VRST 2017
    03.11.2017: Jonas Unger and Oliver Staadt, Rostock University, are papers chairs for VRST 2017, the 23rd ACM Symposium on Virtual Software and Technology heldin Gothenburg, Sweden November 8-10. VRST is an international forum for the exchange of experience and knowledge among researchers and developers in virtual and augmented reality (VR/AR) technology. VRST provides an opportunity for VR/AR researchers to interact, share new results, show live demonstrations of their work, and discuss emerging directions for the field. The event is sponsored by ACM SIGCHI and SIGGRAPH.

  • Paper accepted to SIGGRAPH Asia 2017
    25.10.2017: Our paper HDR image reconstruction from a single exposure using deep CNNs authored by Gabriel Eilertsen, Joel Kronander, Gyorgy Denes, Rafal K. Mantiuk, and Jonas Unger has been accepted for publication at SIGGRAPH Asia 2017 in Bangkok, Thailand. 

  • BxDF4CV ICCV workshop
    22.10.2017: We are co-organizing the BxDF4CV workshop at ICCV in Venice, Italy togehter with Technical University of Denmark and Eberhard Karls Universität Tübingen. The workshop is held October 23rd and will have both paper presentations and two distinguished invited speakers: Paul Debevec who is a senior staff researcher at Google VR and adjunct research professor at the University of Southern California’s Institute for Creative Technologies and Manmohan Chandraker from NEC Labs America in Cupertino.

  • Vinnova funds new project
    17.10.2017: Vinnova funds our new project in which we are developing new methods for generating synthetic training data for machine learning and deep learning. In the project, we use procedural world modeling and physically based image synthesis techniques to generate visual data with corresponding pixel accurate ground thruth annotations for automotive applications. The project is a collaboration with 7DLabs (USA). 

  • Materials and Technology for a Digital Future
    31.08.2017: Jonas Unger is invited speaker at the jubilee symposium Materials and Technology for a Digital Future for the Knut and Alice Wallenberg Foundation's 100 years anniversary. The symposium is held September 13 at 09.00 - 17.00 in lecture hall K4 in Kåkenhus at Campus Norrköping, Linköping University.

  • Paper accepted to ICCV workshop
    30.08.2017: Our paper Efficient BRDF Sampling Using Projected Deviation Vector Parameterization by Tanaboon Tongbuasirilai, Murat Kurt, and Jonas Unger has been accepted to the ICCV workshop BxDF4CV.

  • Paper accepted to SCIA 2017
    29.04.2017: Our paper BriefMatch: Dense binary feature matching for real-time optical flow estimation by Gabriel Eilertsen, Per-Erik Forssén and Jonas Unger has been accepted to SCIA 2017 held in Tromsö, Norway.

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Publication Slideshow